About Me

Hi! I’m Bean, a composer and brass arranger from Central Florida. I’ve been playing piano since I was eight, picked up baritone in middle school, and have been writing and arranging music for brass ensembles for over a decade now. In the past few years I have gotten into audio production and video game composition, making music for game jam submissions, mobile games, and Celeste custom maps that I make with my wife. I graduated from the University of Florida with an engineering degree, but I have always had a passion for making music and brought that passion into my studies. I built recreations of Blue Man Group instruments out of PVC pipe for an audio engineering class, and I built a Moog inspired analog synthesizer for my senior thesis. I now work on antennas, which is really just designing instruments for a different type of wave.


In college, I was an active member of Kappa Kappa Psi, the national honorary fraternity for college band members, where I had the opportunity to write and perform pieces for wind ensemble, brass quintet, and trombone choir. I spent my summers marching with the Boston Crusaders Drum and Bugle Corps from 2012 - 2016, where I toured and performed for thousands of drum corps fans across the United States.


Growing up in Orlando, I would regularly visit Walt Disney World, and have always loved the musical performances around the parks, from the Voices of Liberty to the Main Street Philharmonic to the Jammitors. I also love film scores, especially the music of John Williams, Alan Menken, Alfred Newman, and John Powell.  It wasn’t until the past few years that I found the Venn Diagram overlap of these inspirations in video game scores, combining the eclectic ensembles infinitely scoring a themed area at Disney with the dynamic response of film music adapting to what’s on screen. The works of Lena Raine, Disasterpiece, Christopher Larkin, Toby Fox, and Darren Korb have inspired me as I grow and learn as a composer and producer.